Welcome to another edition of Salvador's Top 7! This week, we are looking at some of my top rage quit moments.
For those who don't quite know what rage quitting is, here's a handy definition via Urban Dictionary:
Rage Quit: To stop, cease, or discontinue a game due to aggravation from being constantly bested (pwned) in any type of challenge within the game.
Most people attribute it to competitive games like Street Fighter or Halo but as the definition states, it can be applied to any gaming situation.
So relax and hit the jump to see what controller chucking indecencies I've experienced.
7) Halo Series: Legendary Run
The Halo series has to be one of my favorite franchises of all time. But as some of you may know, I didn't play Halo for the story. I was multiplayer all the way.
One day, I finally decided to play through the story in Halo 2 and was absolutely destroying it. So I went into the menus and saw the fabled Legendary option. The description read:
"You face opponents who have never known defeat, who laugh in alien tongues at your efforts to survive. This is suicide."
My choice was made, and into battle I went.
A Monument To All Your Sins. |
This is actually made of paper. |
Sure the Call of Duty franchise has the Veteran difficulty, but there's a reason that Halo's hardest difficulty is called Legendary.
Sum's it up perfectly. |
Say what you will about the Pokemon series, but there's a reason that each version of the game sells millions upon millions of copies. Though the roaming legendary beasts surely isn't one of them.
From left to right: Suicune, Raikou,, and Entei. Ho-oh is above them. |
Needle in a haystack just doesn't cut it. |
Now, I had been whittling away at these beasts for a while. Pulling every trick in the book to get their health down low enough where you can throw a Pokeball to finally nab one of them.
This time, I had run into Raikou. He was poisoned and I had him down almost to nothing. I had been using a move that did very little damage so that I could whittle him down to the perfect health. Pretty much the sequence was to attack and bring his health down and then throw a Pokeball the next turn to see if it was enough.
After what seemed like hours, the battle was drawing to a close and I knew one more attack and his health would be low enough for an almost guaranteed Pokeball capture.
I hit attack, and CRITICAL HIT!!! RAIKOU FAINTED! YOU WON THE BATTLE!!!
Yeah, something like that. |
5) Duck Hunt
All I have to do is point you to the picture below and you all know the grand annoyance that we have all experienced in this game.
Stupid dog! You made me look bad! |
4) Battlefield Bad Company 2: Atacama Desert Spawn Camping
Battlefield: Bad Company 2 is amazing. No class feels overpowered compared to the other classes and even the vehicles aren't overpowered. Overall it is a very balanced game.
There's four on each side. Balanced. |
Big map is big. |
"This is Delta 2 to base. Ready to PWN some scrubs." |
You know the sniper is humming Ride of the Valkyries right now. |
3) Call of Duty 4: Modern Warfare: 'One Shot, One Kill' Veteran
When I first played Call of Duty 4, I played it through on normal. The sniping missions (All Ghillied Up and One Shot, One Kill) were amazing then. They had the perfect blend of stealth, tension, and action and no other missions have better exemplified the series than those two missions.
For those of you who might have not played the best Call of Duty, in this mission you and your partner Macmillan are dropped into Chernobyl to take out a high profile/value target. You had to sneak around patrols, tanks, and dogs without EVER alerting the enemy to your presence or else you would never get to the sniping spot.
Oh Shi........ |
DON'T GET TO THE CHOPPA!!! |
Not Pictured: All hell breaking loose. |
The icing on the cake though is that your partner is invincible and will shrug off enemy fire and grenades as if he were getting hit by cotton balls. Your character on the other hand will fall over dead from getting hit by a pebble.
At least you get some awesome quotes on your death screen. Expect to have them memorized you die so often. |
I spent days trying to clear this stage. I tried every single position to hide: Next to Macmillan? Dead. Behind the ferris wheel? Lasted another thirty seconds. In the ticket booth? At least I lasted minutes. By the bumper cars? Oh wait, this is working!
I was able to dodge the grenades and flashbangs, it had a decent funnel point, and I wasn't getting shot at from across the stage. And after what seemed and eternity our pickup finally arrived!
I ran and got Macmillan, hustled our way over to the chopper, my screen was becoming redder and redder by the moment. I could see the soldiers eyes filled with hope as their outstretched hands urged us onto the back of the chopper. I was home free!
And then I took a bullet to the back of the head less than a yard from the chopper.
RAAAAAGGGGEEEE!!!!!! |
2) Trials HD: The Entire Game
When I get really into a game I will try to do everything that game offers. That's why I love games that keep track of how much percent of a game you have complete. For newer games it's the trophy and achievement system.
A few Summer of Arcade promotions back, a little game called Trials HD came out and I was hooked. I knew I was going to beat every single track in this game.
What a fool I was.
Man that dude has no idea what he's in for. |
Besides that, all you have to do is get from point A to point B as fast as you can with as little faults (crashing) as possible. Check out this video to see how cool this game is.
Neat, huh? But did you happen to notice the twenty seconds at the end of the video where the guy is just shown absolutely failing over and over? That's because it's an omen of things to come.
The game is called Trials HD for a reason. It's because the game goes from "hold down the gas and that's it till the end" easy to "wake up your neighborhood with your cursing" hard.
If you don't believe me. Check out these two videos of the same guy running through some of the tracks. The first video he runs through all of the beginner tracks in a little over three minutes.
You don't have to watch the entire thing but hit play just so you can get a better idea of the game.
Now in this second video is the hardest track in the game, Inferno II. It takes him almost the exact same time to run this one track as it did to run all of beginner tracks. That's just how @!#$!@ insane this game gets.
I have never cursed so hard at a game. I would make people on Xbox Live blush with some of the language I had to create to express the amount of rage I felt when trying to get through the Hard and Extreme tracks.
Inferno II probably almost broke my TV, controller, and Xbox 360. The first time I tried it I found out the game not only has a time limit as to how long you can attempt a track, but it has a fault limit as well. 500 is the maximum number of faults allowed on a track and I almost hit it on my first try of this track.
That last track was so hard that of all my friends that have played Trials HD, only one of my friends has beaten it as well.
And he got a better time than me! &%$^#!!! |
1) Final Fantasy VIII - End Game (Kind of)
Final Fantasy VIII was an epic adventure on the original Playstation. This game took place everywhere from a military academy, to a space station, and even through time and space itself This game was so epic it spanned FOUR DISCS. You can only imagine the amount of time you need to invest to get to the end of the game.
EPIC. |
This is all we want! |
Such an inviting place. |
See, once you step inside Ultimecia locks all of your abilities like Magic, Items, and even Summons. All you are left with is just the Attack option, and in order to unlock the other abilities you have to fight a boss in the castle for each ability you want to unlock. That means eight boss fights just to unlock all of your abilities.
D-A-R-K-F-L-A-R-E |
A challenger has appeared! |
Oh, and she randomly chooses which characters you start off the fight with and if any of them get KO'd there is a chance they will be absorbed into time and you will be unable to get them back. Final bosses and their cheap tricks.
After you beat her first form she decides to create the ultimate Guardian Force out of thin air and let's it sub in for her while she rests.
Hey Squall! I came from your psyche! Plus I'm BAMF. |
After you're done with Griever, Ultimecia decides to up the ante by junctioning her power to Griever to create on of the ugliest bosses I have ever encountered.
This is what happens when you try to make yourself a god. |
Once Ultimecia-Griever is finally KO'd, Ultimecia decides she's done playing around and decides to absorb all of time and space into herself in order to become a god.
I reject your reality and substitute my own! |
The only way I managed to beat her was through the beauty of auto-potion on Selphie. She literally was the only character I had left on my side of the screen. All I had was X-Potions and Megalixers so she managed to keep herself at full health the entire time.
So through accidental planning, I managed to deal the finishing blow to Ultimecia. So it was time to sit back and enjoy the ending cutscene!
Or so I thought.
This is what I got to see! For the next four hours.... |
I remember sitting there, completely dumbfounded at the fact of what just happened. Getting completely lucky and beating the game just to be denied the final cutscene by the console freezing up.
I tried opening and closing the lid to try to force the system to read the disc. Nada. We even left the system and TV on during the day to see if at some point maybe the game would magically continue playing the cutscene. Didn't work either.
Finally we just cut the system off and I haven't tried to beat it since.
Final Thoughts
AAAAAAARRRRRRRRRRRRRGGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHH!!!!!
Honorable Mentions:
Making a Gold Chocobo in Final Fantasy VII
That stupid Sun in Super Mario Bros. 3
Street Fighter IV: Seth Boss Fight
Call of Duty 2: The Silo on Veteran
God of War: Climbing the spiked wall in Hades
Super Special Honorable Mentions:
Yellow Light of Death |
Red Ring of Death |
The Nintendo Wii |
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